更新了SilverDragon 一樣會出現,請教是否有解呢Message: Attempted to release inactive object 'table: 0000027EA88640A0' Time: Thu Aug 15 21:28:48 2024 Count: 1 Stack: Attempted to release inactive object 'table: 0000027EA88640A0' [string "@Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua"]:79: in function <Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua:68> [string "=(tail call)"]: ? [string "@Interface/AddOns/SilverDragon/targets/queue.lua"]:28: in function `Release' [string "@Interface/AddOns/SilverDragon/targets/popup.lua"]:601: in function <Interface/AddOns/SilverDragon/targets/popup.lua:588> [string "=[C]"]: ? [string "=[C]"]: in function `Hide' [string "@Interface/AddOns/DialogueUI/Code/UI.lua"]:2028: in function `HideUI' [string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:68: in function `OnGossipClosed' [string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:53: in function `OnManualEvent' [string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:155: in function <Interface/AddOns/DialogueUI/Code/Core.lua:147>
Winder · 2024-08-15 21:47:44
更新了SilverDragon 一樣會出現,請教是否有解呢Message: Attempted to release inactive object 'table: 0000027EA88640A0'
Time: Thu Aug 15 21:28:48 2024
Count: 1
Stack: Attempted to release inactive object 'table: 0000027EA88640A0'
[string "@Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua"]:79: in function <Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua:68>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/SilverDragon/targets/queue.lua"]:28: in function `Release'
[string "@Interface/AddOns/SilverDragon/targets/popup.lua"]:601: in function <Interface/AddOns/SilverDragon/targets/popup.lua:588>
[string "=[C]"]: ?
[string "=[C]"]: in function `Hide'
[string "@Interface/AddOns/DialogueUI/Code/UI.lua"]:2028: in function `HideUI'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:68: in function `OnGossipClosed'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:53: in function `OnManualEvent'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:155: in function <Interface/AddOns/DialogueUI/Code/Core.lua:147>
Locals: self = <table> {
activeObjects = <table> {
}
proxy = <table> {
}
activeObjectCount = <table> {
}
capacity = Infinite
inactiveObjects = <table> {
}
}
object = SilverDragonPopupButton {
glow = Texture {
}
close = SilverDragonPopupButtonCloseButton {
}
elapsed = 0.338000
animFade = AnimationGroup {
}
status = FontString {
}
background = Texture {
}
model = PlayerModel {
}
shine = Texture {
}
source = FontString {
}
waitingToHide = false
scripts = <table> {
}
look = "SilverDragon"
dead = Texture {
}
animIn = AnimationGroup {
}
title = FontString {
}
lootIcon = Button {
}
raidIcon = Texture {
}
modelbg = Texture {
}
}
canFailToFindObject = nil
active = false
Dololo · 2024-08-15 22:13:08
Winder · 2024-08-15 22:23:48