留言

Mandy · 2024-08-26 22:28:55

更新之後就無法使用追蹤功能了,追蹤清單叫不出來,清理誕WTF的設定檔也無法顯示,請問是什麼問題呢?(以下是報錯的訊息)
=========================================336x Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: QuestLogPopupDetailFrame:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@!KalielsTracker/Modules/Hacks.lua"]:204: in function `handler'
[string "@!KalielsTracker/Libs/MSA-Event-1.0/MSA-Event-1.0.lua"]:48: in function <...!KalielsTracker/Libs/MSA-Event-1.0/MSA-Event-1.0.lua:41>
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:119: in function <...ler/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:119>
[string "=[C]"]: ?
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ler/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function `Fire'
[string "@!KalielsTracker/Libs/MSA-Event-1.0/MSA-Event-1.0.lua"]:35: in function <...!KalielsTracker/Libs/MSA-Event-1.0/MSA-Event-1.0.lua:34>

Locals:
(*temporary) = QuestLogPopupDetailFrame {
 MaterialBotLeft = QuestLogPopupDetailFrameMaterialBotLeft {
 }
 DriftModifiable = true
 DriftHookSet = true
 SealMaterialBG = Texture {
 }
 ScrollFrame = QuestLogPopupDetailFrameScrollFrame {
 }
 ShowMapButton = Button {
 }
 TitleContainer = Frame {
 }
 MaterialTopLeft = QuestLogPopupDetailFrameMaterialTopLeft {
 }
 ShareButton = QuestLogPopupDetailFrameShareButton {
 }
 MaterialBotRight = QuestLogPopupDetailFrameMaterialBotRight {
 }
 layoutType = "PortraitFrameTemplate"
 PortraitContainer = Frame {
 }
 Bg = QuestLogPopupDetailFrameBg {
 }
 NineSlice = Frame {
 }
 TopTileStreaks = Texture {
 }
 CloseButton = QuestLogPopupDetailFrameCloseButton {
 }
 TrackButton = QuestLogPopupDetailFrameTrackButton {
 }
 AbandonButton = QuestLogPopupDetailFrameAbandonButton {
 }
 Inset = QuestLogPopupDetailFrameInset {
 }
 MaterialTopRight = QuestLogPopupDetailFrameMaterialTopRight {
 }
}
(*temporary) = "TOPLEFT"
(*temporary) = UIParent {
 Tabs = <table> {
 }
 firstTimeLoaded = 1
 variablesLoaded = true
}
(*temporary) = "TOPLEFT"
(*temporary) = 16
(*temporary) = -116
 2x !KalielsTracker/KalielsTracker.lua:2431: bad argument #2 to 'format' (string expected, got nil)
[string "=[C]"]: ?
[string "@!KalielsTracker/KalielsTracker.lua"]:2431: in function `SetHeaderText'
[string "@!KalielsTracker/KalielsTracker.lua"]:2438: in function `SetQuestsHeaderText'
[string "@!KalielsTracker/KalielsTracker.lua"]:339: in function <!KalielsTracker/KalielsTracker.lua:303>

Locals:
(*temporary) = "%s (%s)"
(*temporary) = nil
(*temporary) = "3/35"
(*temporary) = "string expected, got nil"

Mandy · 2024-08-27 13:15:20

用了上述的所有方法都無法解決,但是很奇妙的在進遊戲之後reload一次列表就會出現並正常顯示了,但下一次登入又會不顯示要再reload,不知道問題點在哪😥

Dololo · 2024-08-27 14:49:51

把任務全部放棄,沒問題後再重接,看看有沒有用。

Mandy · 2024-08-28 01:44:16

把任務全部放棄重接也是一樣,目前只有reload有效,只好先這樣使用,看看之後會不會又莫名正常了😂 感謝大大回答!

Dololo · 2024-08-28 06:24:42

測試一下插件全關,只載入【插件控制台】和【任務追蹤清單增強】這兩個插件,也是一樣嗎? 並且確認一下你的 【任務追蹤清單增強】版本是 7.3.0 最新的。

Mandy · 2024-08-29 00:27:46

發現問題似乎是跟移動和縮放視窗的UI「Drift」有關,我把Drift關掉之後目前沒再發生追蹤列表不顯示的問題,會再持續觀察看看,感謝~~

Dololo · 2024-08-29 07:40:00

感謝分享資訊!