留言

查斯特王 · 2021-07-21 23:45:32

大大您好,能不能幫我看一下這邊是有什麼功能衝突需要調整嗎?

23x CovenantForge\CovenantForge-V1.10.lua:690: attempt to index field '?' (a nil value)
[string "@CovenantForge\CovenantForge-V1.10.lua"]:690: in function <CovenantForge\CovenantForge.lua:626>

Locals:
self = CovForge_events {
 0 =
}
curentsoulbindID = 8
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1393 = {
 }
 1394 = {
 }
 1395 = {
 }
 1396 = {
 }
 1397 = {
 }
 1398 = {
 }
 1399 = {
 }
 1400 = {
 }
 1401 = {
 }
 1402 = {
 }
 1868 = {
 }
 1404 = {
 }
 1405 = {
 }
 1871 = {
 }
 1870 = {
 }
 1866 = {
 }
 1867 = {
 }
 1869 = {
 }
 1406 = {
 }
 1403 = {
 }
}
(for control) = 1400
buttonIndex = 1400
nodeFrame = {
 0 =
 OnLeave = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:292
 UnsocketedWarning2 = {
 }
 IconOverlay = {
 }
 PendingStick = {
 }
 Ring4 = {
 }
 IsUnselected = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:109
 GetConduitID = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:170
 Shake = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:55
 EvaluatePickupAnimOverride = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:479
 UpdateEnhancedSheenAnim = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:506
 IsConduit = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:166
 OnShow = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:278
 EmblemBg = {
 }
 SetUnsocketedWarningAnimShown = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:499
 PendingStick2 = {
 }
 UpdateVisuals = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:401
 AddLink = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:134
 SetConduitPickupAnimShown = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:490
 MouseOverlay = {
 }
 Ring3 = {
 }
 GetCallbacksByEvent = <function> defined @SharedXML\CallbackRegistry.lua:58
 conduit = <table> {
 }
 UnregisterEvents = <function> defined @SharedXML\CallbackRegistry.lua:142
 SoulbindInfo = CovForge_Conduit1869 {
 }
 GetLinks = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:138
 GetFxModelScene = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:64
 SetNode = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:125
 OnStateTransition = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:47
 coord = <table> {
 }
 RingOverlay = {
 }
 TrySetConduitListConduitsPulsePlaying = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:298
 ForgeInfo = CovForge_Conduit1869 {
 }
 GetCallbackTable = <function> defined @SharedXML\CallbackRegistry.lua:54
 node = <table> {
 }
 Pending = {
 }
 Event = <table> {
 }
 animTextures = <table> {
 }
 Ring5 = {
 }
 GetNode = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:121
 Ring2 = {
 }
 Ring6 = {
 }
 IsPending = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:386
 PickupAnimTextures = <table> {
 }
 Emblem = {
 }
 GetConduitRank = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:174
 EvaluateSetConduitListConduitsPulsePlaying = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:304
 GetID = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:142
 PendingAnimTextures = <table> {
 }
 Ring7 = {
 }
 linkFrames = <table> {
 }
 IsSelected = <function> defined @Blizzard_Soulbinds\Blizzard_SoulbindsNode.lua:101
 PickupOverlay2 = <

查斯特王 · 2021-07-21 23:47:48

補充一下,好像是每次開啟魂絆熔爐的時候都會出現錯誤

Dololo · 2021-07-22 07:28:44

這是【靈印建議】發生錯誤,如果重新載入就正常的話,不用理會,等更新修正。如果會導致魂絆熔爐打不開,則關閉這個插件。