留言

blassyou · 2024-08-03 10:49:58

Message: Attempted to release inactive object 'table: 000001642DEB8770'
Time: Sat Aug 3 10:45:20 2024
Count: 1
Stack: Attempted to release inactive object 'table: 000001642DEB8770'
[string "@Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua"]:79: in function <Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua:68>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/SilverDragon/targets/queue.lua"]:28: in function `Release'
[string "@Interface/AddOns/SilverDragon/targets/popup.lua"]:592: in function <Interface/AddOns/SilverDragon/targets/popup.lua:579>
[string "=[C]"]: ?
[string "=[C]"]: in function `Hide'
[string "@Interface/AddOns/DialogueUI/Code/UI.lua"]:2004: in function `HideUI'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:48: in function `OnManualEvent'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:155: in function <Interface/AddOns/DialogueUI/Code/Core.lua:147>

Locals: self = <table> {
activeObjects = <table> {
}
proxy = <table> {
}
activeObjectCount = <table> {
}
capacity = Infinite
inactiveObjects = <table> {
}
}
object = SilverDragonPopupButton12 {
glow = Texture {
}
close = SilverDragonPopupButton12CloseButton {
}
elapsed = 0.403000
animFade = AnimationGroup {
}
status = FontString {
}
model = PlayerModel {
}
shine = Texture {
}
source = FontString {
}
waitingToHide = false
scripts = <table> {
}
dead = Texture {
}
look = "SilverDragon"
animIn = AnimationGroup {
}
title = FontString {
}
background = Texture {
}
lootIcon = Button {
}
raidIcon = Texture {
}
modelbg = Texture {
}
}
canFailToFindObject = nil
active = false

blassyou · 2024-08-03 10:51:02

請問大大 這個是什麼錯誤 怎麼解決啊
 

Dololo · 2024-08-03 12:22:42

這是 bug 請等更新修正。